I spent a month working on a prototype for a game as the character artist. For the prototype, we have our protagonist, Kai, the enemies, and the final boss. I was responsible for the modeling and texturing. The character design for Kai was done by Rebekah 'Momo' Bidner, and for the enemies by Stephanie Walter and Momo. The characters were rigged and animated by Stephanie Walter. The grassy environment was from a free asset pack called Stylized Fantasy Provencal.
https://www.artstation.com/stephwalter
https://www.artstation.com/peachygreeneart1